PROGETTI INTERNAZIONALI - GAMEST

GAMEST- "GAMification tEchniqueS for entrepreneurial vet Teachers"

The Project GAMEST – “GAMification tEchniqueS for entrepreneurial vet Teachers”, identifies in gamification an innovative vehicle to teach entrepreneurial contents, increasing learners’ engagement in the subject matter.

 

The General Objective of this project is to support the promotion of high‐quality and innovative teaching based on the application of gamification strategies.

 

GAMEST wants to have long-term impact on VET system. Empowering VET trainers through the supply of innovative didactic methodology framework based on gamification will give to VET learners the possibility to learn and to acquire new skills more easily. Therefore, GAMEST aims at affecting the entire VET system, reducing the gap between learners and teachers and giving to the target group the practical tool to teach necessary skills to access to entrepreneurial labour market

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Reference programme

 

ERASMUS+ Key Action 2 – Strategic Partnership in the field of Higher education Cod. 2019-1-RO01-KA202-063212

National and international partners

 

  • UNIVERSITATEA DUNAREA DE JOS DIN GALATI
  • FVB S.R.L.
  • ŠOLSKI CENTER NOVO MESTO
  • PRISM CONSULTING Srl
  • UNIVERSIDAD DE SANTIAGO DE COMPOSTELA

Products developed

Information about products will be available soon

PROGETTAZIONE RICERCA E INNOVAZIONE PER LO SVILUPPO MANAGERIALE